Four kingdoms · one board

The four-kingdoms game, reborn.

Four armies. One board. A game the world forgot — rebuilt around a real engine, a campaign that actually makes you stronger, and analysis two engines double-check move by move.

Learn it in a story. Master it for real. No one has taught 4-player chess like this before.

The opening arrayCrimson & Gold vs Azure & Verdant
The Campaign · story mode

Learn the game by living the war.

A single-player journey through four warring kingdoms — then beyond them. Fifteen chapters across four acts. Every one teaches a real skill, hidden inside a siege, an alliance, a betrayal, or one of the five great openings — until you're not following the story anymore, you're outplaying it. Clear the realm, and the true trials begin: the engines themselves.

Act I
The Untrained Hand
  1. IFirst Bloodthe board, the cut corners, the turn order — learn by taking the field.
  2. IIThe Long Reachwhat your pieces are worth across four armies.
  3. IIISeize the Daytempo — the golden rule that decides 4-player chess.
Act II
Bonds & Sieges
  1. IVThe Pactyour ally holds the left. Win together — or you both fall.
  2. VTwo Crowns Closingsurvive both rival kings bearing down on one corner.
  3. VIThe Snareforks, pins and traps across three opponents at once.
Act III · the openings
The Reckoning
  1. VIIThe Keyhole h3the classic — crack the long diagonal and free the bishop.
  2. VIIIThe Compass Nf3knight first — flexible, aimed at the center from move one.
  3. IXThe Trapdoor f3quiet and coiled — invite the aggressor in, then spring it.
  4. XThe Portcullis k4seize your flank and slam it shut — space on the wing.
  5. XIThe Drawbridge g4bold and sharp — throw the gate down and charge.
Act IV · endgame
The Trials Beyond
  1. XIIThe Tetrarchthe throne board — you, against Maswabe at full strength.
  2. XIIIThe Phantoma specter with no kingdom, no fear — the neural engine that never blunders.
  3. XIVTwo MindsMaswabe and Phantom, as one. Beat what took two engines to build.
  4. XVThe Endlessan endless, rising gauntlet. How far into the dark can you climb?

Each kingdom plays to its nature — the last trials are the engines themselves.

Then take it to the real board

Everything in your browser — no download. The only 4-player chess built on a real engine.

⚔️

Play

Live games across the four seats — versus the engine, calibrated rivals, or friends.

🧭

Learn

Opening trainer, a full beginner's path, and a coach that grades every move in plain words.

🎯

Puzzles

Rated tactics and a timed rush, mined from real games — race a friend on the same set.

🔬

Analyze

Graded game review — with the two-engine deep pass no other 4PC site can offer.

Powered by real engines

Most 4-player sites bolt a rules checker onto a board. We started from two — ours, and our co-developer's — and they double-check each other move by move.

Maswabe
from-scratch classical
live
Maswabe NNUE
neural evaluation
in training
Maswabe Aegis
GPU neural verifier
coming
Phantom
the co-dev's neural engine
live
?
whatever he cooks up next
in the works

Together: Maswabe + Phantom — the two-engine deep review no other 4PC site can offer.

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